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Queues:ViewChatLog
Queues:ViewChatLog

Owner: Queue: Pg: Htm

chatLog: cost/day(4), owner(llsl=Rex-Cronon), create(07/08/2019@07:39:08), expire(12/19/19 @ 19:19:08), public(yes), max(1200), delete(10), send(PRIVATE), data{linesNow(1200), linesTotal(2320)}
Total number of lines: 1200
  1. A[22:07:40] Mazidox Linden: So this week we rolled a new version to the main channel, and we updated all our RCs with DRTSIM-418 which as we previously discussed has a new version format and release notes.
  2. A[22:08:10] Nalates Urriah: Version format? As in how they are named?
  3. A[22:08:55] Whirly Fizzle: This... https://releasenotes.secondlife.com/categories/simulator.html
  4. A[22:08:58] Mazidox Linden: Just the version as in like 2019.09.05T01:23:45.543210
  5. A[22:10:28] Rex Cronon: time*
  6. A[22:10:40] Mazidox Linden: Date and time, plus a six digit version number.
  7. A[22:11:58] Whirly Fizzle: https://modemworld.me/2019/08/26/lab-notes-updates-to-sl-simulator-deployments/
  8. A[22:12:23] Kyrah Abattoir: Looks like i'm working now.
  9. A[22:12:33] Mazidox Linden: Next week we'll likely be putting DRTSIM-418 on Second Life Server, and putting a fix for experience association that people have been having out on RC. (More info about that at https://community.secondlife.com/blogs/entry/2617-experience-scripts-experiencing-trouble/)
  10. A[22:12:58] Kyrah Abattoir: so hello and sorry for being late
  11. A[22:13:08] Whirly Fizzle: Oh thanks for that blog post. Good news
  12. A[22:13:24] Kyrah Abattoir: Oh so that's why my scripts didn't remember which experience they where associated to.
  13. A[22:13:36] Mazidox Linden: Thanks! I worked on that one, it's a very important topic to me :)
  14. A[22:13:37] Whirly Fizzle: Yeah. been much screaming about that bug
  15. A[22:14:01] Rex Cronon: lhello kyrah
  16. A[22:14:07] Kyrah Abattoir: hello hello
  17. A[22:14:29] Mazidox Linden: We've heard it Whirly, we were putting together a response but we wanted to be sure it was accurate and we knew what we could and could not get fixed.
  18. A[22:14:45] Whirly Fizzle: No worries. Sorry for nagging about it last week.
  19. A[22:15:08] Nalates Urriah: So, can you save the scripts or do they have to be recompiled?
  20. A[22:15:43] Nalates Urriah: Nvr mind
  21. A[22:15:46] Mazidox Linden: Is okay. Honestly I write experience scripts for my friends on my alt, and it was tough for me :(
  22. A[22:17:12] Whirly Fizzle: Glad you got to the bottom the cause anyway. that's what matters.
  23. A[22:17:21] Mazidox Linden: So Nalates, you have to be an experience contributor or experience admin right now to fix it, and the fix only works for new copies made from the script you re-saved.
  24. A[22:17:57] Rex Cronon: the experiences experience a bad compilation experience;) a nice tongue twister:)
  25. A[22:18:08] Kyrah Abattoir: should we assume that this might happen again?
  26. A[22:18:10] Mazidox Linden: The current workaround doesn't self-heal old copies unfortunately.
  27. A[22:18:38] Mazidox Linden: No Kyrah, I can promise you the error that caused this to happen will not happen again.
  28. A[22:18:57] Kyrah Abattoir: Well i'm just wondering if scripts should self-test for experience now
  29. A[22:19:13] Rex Cronon: mazidox. u know that in sl weird things have the tendency to happen...
  30. A[22:19:54] Mazidox Linden: That is never a particularly bad idea, because there are other states that a simulator can get into that might make a script temporarily forget what experience it's supposed to be assigned to.
  31. A[22:20:36] Mazidox Linden: (You'd test for error number 5, XP_ERROR_NO_EXPERIENCE)
  32. A[22:21:01] Whirly Fizzle: Does everyone else see Mazi's animation like this? https://prnt.sc/p2en1y
  33. A[22:21:04] Kyrah Abattoir: What happened exactly?
  34. A[22:21:21] Mazidox Linden: Yeah Whirly, I'm not sure exactly why.
  35. A[22:21:39] Kyrah Abattoir: does look uncomfortable
  36. A[22:21:42] Whirly Fizzle: Ok, just checking FS wasn't buggy lol
  37. A[22:22:21] Whirly Fizzle: Wb Rex after obligatory 15 mins disconnect :P
  38. A[22:22:58] Mazidox Linden: I can't get into specifics Kyrah (that gets kinda close to pointing fingers) but someone made a mistake. It was unfortunate, totally not malicious, and very much unintentional, and we've made sure that there are warnings before someone does something similar in the future.
  39. A[22:23:43] Whirly Fizzle: Is that someone wearing the shrek ears? :D
  40. A[22:23:50] Rex Cronon: and i am back 4 now at least
  41. A[22:24:42] Caleb Linden: opening floor for questions
  42. A[22:24:54] Rex Cronon: thanks whirly. is more like 11 minutes nowdays:(
  43. O[22:25:26] Kiosk - LL Mainland Continents/e8e6959e-6458-454b-9f44-71b0a30102f7: Thank you. Your own copy of this map kiosk will be delivered to you soon. Please use this instead of a texture as it automatically updates, with corrections or additions to the map.
  44. A[22:26:00] Kyrah Abattoir: Ah well, i guess i gotta up my security clearance now :P
  45. A[22:27:00] Mazidox Linden: https://community.secondlife.com/blogs/entry/2167-re-experience-the-fun-of-customizing-your-place-page-a-tale-of-oops-from-ops/ for more about shrek ears :)
  46. A[22:27:44] Kyrah Abattoir: nice
  47. A[22:27:55] Mazidox Linden: I was so focused on digging deep into what was going on with experiences and our recovery and mitigation options I didn't even keep track of whether they wore ears Whirly.
  48. A[22:27:58] Whirly Fizzle: You avided my question :P
  49. A[22:28:10] Whirly Fizzle: Oh lol
  50. A[22:28:16] Mazidox Linden: But shrek ears are only ever for one day, no matter how badly we mess up.
  51. A[22:28:27] Mazidox Linden: Tomorrow is always a new day and a new chance to do things right.
  52. A[22:28:47] Mazidox Linden: It's a very specific philosophy! :)
  53. A[22:29:19] Whirly Fizzle: Noones made a bear yet with Skrek ears... just saying...
  54. A[22:29:31] Caleb Linden: great idea!
  55. A[22:29:36] Mazidox Linden: #BearsDidNothingWrong
  56. A[22:29:48] Kyrah Abattoir: I was recently made aware of that much epic flag that prevents people from standing from an experience enabled seat.
  57. A[22:29:50] Whirly Fizzle: Hint for JohnGalt lol
  58. A[22:30:06] Kyrah Abattoir: Any chance of something like this being instroduced for attachments?
  59. A[22:30:16] Johngalt Linden: lol
  60. A[22:30:22] Mazidox Linden: I don't understand your question Kyrah?
  61. A[22:30:38] Kyrah Abattoir: Allright there is a prim flag currently available for experience seats.
  62. A[22:30:47] Kyrah Abattoir: where avatars seated can't unseat themselves.
  63. A[22:31:04] Kyrah Abattoir: unless the script does that for them.
  64. A[22:31:09] Mazidox Linden: Does that require a Key Experience?
  65. A[22:31:15] Kyrah Abattoir: Yes
  66. A[22:31:21] Whirly Fizzle: No, any experience
  67. A[22:31:26] Mazidox Linden: I have to admit I am not familiar with that particular piece of tech, let me look it up really quick.
  68. A[22:31:36] Whirly Fizzle: It's Rider's shiny
  69. A[22:32:11] Mazidox Linden: Out on Agni, or still in development/testing?
  70. A[22:32:21] Kyrah Abattoir: it's currently on agni yeah
  71. A[22:32:40] Rex Cronon: 4 those that like to play "games" not being able to unseat yourself is a feature:)
  72. A[22:33:22] Kyrah Abattoir: It's not just that it also prevents things from going horribly wrong.
  73. A[22:33:22] Whirly Fizzle: PRIM_ALLOW_UNSIT I think?
  74. A[22:33:28] Kyrah Abattoir: yes that's the one
  75. A[22:33:52] Whirly Fizzle: http://wiki.secondlife.com/wiki/PRIM_ALLOW_UNSIT
  76. A[22:34:35] Kyrah Abattoir: Works quite nicely, i did a test implementation for a "crawl under blast door" mini cutscene.
  77. A[22:35:19] Kyrah Abattoir: so that's one thing we don't have to "fight" against the user anymore.
  78. A[22:35:23] Whirly Fizzle: PRIM_ALLOW_UNSIT was added in the "Espeon" feature
  79. A[22:35:39] Kyrah Abattoir: Which made me wonder if such a thing could be added for attachments.
  80. A[22:35:57] Mazidox Linden: Just found it by digging through the wiki
  81. A[22:36:15] Kyrah Abattoir: as right now the only way to keep that under control is to basicall wrestle with the user, or make your script get very angry.
  82. A[22:36:53] Mazidox Linden: Alright, so I am not aware of anything like that planned for attachments Kyrah. I'd recommend a Feature Request Jira.
  83. A[22:37:02] Whirly Fizzle: Sounds like it needs a JIRA feature request
  84. A[22:37:11] Kyrah Abattoir: But do you see a problem with it?
  85. A[22:38:00] Kyrah Abattoir: And yeah i should probably file a jira, i just don't know what to do about the attachment limit.
  86. A[22:38:30] Whirly Fizzle: Will be more fun when/if premium accounts are allowed more attachments
  87. A[22:38:32] Rex Cronon: is that flag reset on relog?
  88. A[22:38:47] Kyrah Abattoir: the sit thing?
  89. A[22:38:59] Rex Cronon: yes
  90. A[22:39:00] Kyrah Abattoir: pretty sure it doesn't persist
  91. A[22:39:10] Kyrah Abattoir: you can't log in "sitting"
  92. A[22:39:19] Kyrah Abattoir: i think?
  93. A[22:39:27] Whirly Fizzle: There's already viewer code that looks like it's going to allow premiums a higher attachment limit....
  94. A[22:39:33] Rex Cronon: or on a viewer crash
  95. A[22:39:42] Kyrah Abattoir: it also release you if you exit the experience anyway
  96. A[22:40:07] Kyrah Abattoir: higher attachment limits...
  97. A[22:40:11] Kyrah Abattoir: you mean...
  98. A[22:40:36] Kyrah Abattoir: I'll be able to wear TWO regions on my face instead of just one?
  99. A[22:40:48] Whirly Fizzle: Only if you're premium :P
  100. A[22:41:28] Rex Cronon: i am thinking that maybe if u relog back into an experience the sim should remember how everything was set before u left?
  101. A[22:41:29] Kyrah Abattoir: that does sound like a worst case scenario I should explore. Making a wearable version of my region.
  102. A[22:41:54] Whirly Fizzle: Somethi8ng Vir did: https://hg.phoenixviewer.com/phoenix-firestorm-lgpl/rev/a2307db8a7f9
  103. A[22:42:11] Mazidox Linden: Rex that's technically challenging to have happen.
  104. A[22:42:18] Whirly Fizzle: Kinda hints that premiums may get more attachment slots at some time...
  105. A[22:43:27] Kyrah Abattoir: Now if only i could make a convincing case for allowing experiences to detach things from participants.
  106. A[22:43:46] Whirly Fizzle: Or maybe it's tied to the different premium levels that have been hinted at by LL on the blogs. Total specualtion on my part....
  107. A[22:43:52] Rex Cronon: it might be as simple as adding a new var to ave to restore on relog into an experiece
  108. A[22:44:15] Kyrah Abattoir: Then my reign as a polygon nazi would truly begin.
  109. A[22:45:30] Rex Cronon: polynazi? a nice ave name for an alt;)
  110. A[22:45:38] Kyrah Abattoir: hehehe
  111. A[22:45:52] Whirly Fizzle: You're already the polygon nazi queen Kyrah :P
  112. A[22:47:38] Mazidox Linden: Maybe that should be a feature request as well Kyrah. I can think of several classes of scenarios where it could be useful, including our own Lab run games.
  113. A[22:47:52] Kyrah Abattoir: Yes but a polygon nazi who is all bark and no bite.
  114. A[22:48:17] Kyrah Abattoir: Well i goit a lot of writing to do then :)
  115. A[22:48:17] Whirly Fizzle: Aww hehe
  116. A[22:48:29] Whirly Fizzle: You do a great job of educating on the forum though
  117. A[22:49:12] Mazidox Linden: That reminds me, if you all would spread the word about the Experience blog and the workaround we have for it to experience admins and experience contributors you know, that would be very helpful!
  118. A[22:49:33] Kyrah Abattoir: Will do!
  119. A[22:49:40] Whirly Fizzle: Ok. WE could put that blog post on the FS MOTD if you want
  120. A[22:50:01] Whirly Fizzle: You guys could point the LL MOTD to that blog post too
  121. A[22:50:15] Whirly Fizzle: MOTD = Motto of the day
  122. A[22:50:50] Rex Cronon: doesn't ll have a titter account? u guys could write some twits about this experience thing over there/
  123. A[22:51:58] Whirly Fizzle: Also, why not link the blog post to https://secondlife-status.statuspage.io/incidents/jl08br9fgs4x ?
  124. A[22:52:01] Mazidox Linden: The MOTD is way above my paygrade :)
  125. A[22:52:52] Whirly Fizzle: I post the blog post to the JIRA: https://jira.secondlife.com/browse/BUG-227526
  126. A[22:53:34] Whirly Fizzle: That grid status post should be updated with the blog post at least
  127. A[22:56:37] Kyrah Abattoir: https://jira.secondlife.com/browse/BUG-227590
  128. A[22:56:49] Mazidox Linden: We may or may not have already been discussing doing just that on the Grid Status Blog, Whirly :)
  129. A[22:57:47] Mazidox Linden: Any other questions before we wrap up?
  130. A[22:58:29] Kyrah Abattoir: Hmm one
  131. A[22:58:39] Whirly Fizzle: Re your JIRA Kyrah - it is possible to automatically TP the avatar home if they detach certain objects needed by the experience. Some of the LDPW games do that.
  132. A[22:58:45] Kyrah Abattoir: What shinies should we expect in a near future? :D
  133. A[22:58:55] Mazidox Linden: /me looks into the crystal ball
  134. A[22:59:02] Mazidox Linden: I see...
  135. A[22:59:06] Kyrah Abattoir: Whirly, i mentioned this, it's an approach i really hate using.
  136. A[22:59:09] Mazidox Linden: I see... ... ...
  137. A[22:59:14] Mazidox Linden: Reply hazy, try again later.
  138. A[22:59:28] Kyrah Abattoir: Ideally i should never have to do something this hostile to an avatar unless they are griefing.
  139. A[22:59:39] Whirly Fizzle: Yeah true
  140. A[22:59:48] Rex Cronon: btw. welcome to the mad lab Johngalt :)
  141. A[22:59:52] Kyrah Abattoir: But for 15 years now that's all we've got.
  142. A[23:00:08] Whirly Fizzle: Mazi, I hope a fix for https://jira.secondlife.com/browse/BUG-227179 is in progress.... This is waiting on a serverside fix now...
  143. A[23:00:09] Kyrah Abattoir: Experiences give us some finer control, I can force sit them back to spawn.
  144. A[23:00:24] Kyrah Abattoir: instead of booting them home.
  145. A[23:00:32] Kyrah Abattoir: But it's still pretty hostile.
  146. A[23:00:56] Mazidox Linden: I have kicked that up as high as I can go Whirly. I have run out of kicks.
  147. A[23:01:44] Mazidox Linden: Thank you all for coming out, have a wonderful week!
  148. A[23:01:50] Rex Cronon: tc mazidox
  149. A[23:01:51] Kyrah Abattoir: I'd prefer more options like the unsit thing, even if they encroach a bit on avatar rights, simply because the alternative is either worse code, or a worse user experience than just "can't do that"
  150. A[23:01:56] Whirly Fizzle: Ta! I did moan at Kyle about that bug too. I suggested maybe do what FS did & revert to the legacy meyhod in Umeshu (which is about to go to release) until the fix is in serverside. It's a nasty bug because it's inventory loss
  151. A[23:01:58] Nalates Urriah: Thanks - Bye
  152. A[23:01:59] Rex Cronon: tc caleb
  153. A[23:02:06] Rex Cronon: tc everybody that is leaving
  154. A[23:02:16] Whirly Fizzle: Thanks Lindens
  155. A[23:02:22] Caleb Linden: see you guys!
  156. A[23:02:24] Kyrah Abattoir: Thank you for today :)
  157. A[23:04:04] Kyrah Abattoir: Well that went well
  158. A[23:04:18] Rex Cronon: we r still alive:)
  159. A[23:05:17] Rex Cronon: i guess the meeting is over.
  160. A[23:05:27] Rex Cronon: tc folks and have a nice day:)
  161. A[23:05:29] Kyrah Abattoir: i might hold onto the force detach thing for later maybe
  162. A[23:05:43] Kyrah Abattoir: i'd rather go slow with my suggestions.
  163. A[23:06:06] Rex Cronon: u don't want to make lindens dizzy with too many suggestions:)
  164. A[23:06:26] Kyrah Abattoir: they close a lot
  165. A[23:06:40] Kyrah Abattoir: then 10 years later they do it anyway because they think it's their idea.
  166. A[23:06:52] Rex Cronon: lol
  167. A[23:07:19] Rex Cronon: i g2g. tc
  168. A[23:07:35] Kyrah Abattoir: back to the main grid i guess
  169. A[00:24:01] Yuzuru Jewell: see you
  170. T[2019-09-10T18:56:10.728073Z] Started: <212.03380, 44.71260, 32.96001>{Denby}
  171. A[18:56:16] Rex Cronon: hi tgoric
  172. A[18:56:22] Torric Rodas: come over here to the non broken ones
  173. A[18:56:24] Torric Rodas: heya Rex
  174. A[18:56:28] Rex Cronon: hi everybody
  175. A[18:56:45] Elise Banx: come on lhiyaandy
  176. A[18:56:45] Rex Cronon: sorry. torric*
  177. A[18:57:14] Rex Cronon: hello elise
  178. A[18:57:32] Rex Cronon: hello rider
  179. A[18:57:41] Landaree Levee: Hi, Rider.
  180. A[18:57:44] Torric Rodas: I heard the timer go off for this, so I just shoved it all in the oven. should be interesting
  181. A[18:57:46] Rex Cronon: hi lucy
  182. A[18:57:47] Rider Linden: Hello everyone.
  183. A[18:57:48] Elise Banx: hello
  184. A[18:57:54] Torric Rodas: hey rider
  185. A[18:57:57] Nalates Urriah: Hi all
  186. A[18:58:01] Torric Rodas: hi nal
  187. A[18:58:10] Torric Rodas: hi inara
  188. A[18:58:18] Diamond Caudron: hello everyone
  189. A[18:58:26] Rex Cronon: hi di
  190. A[18:58:59] Torric Rodas: did ya come straight from the bdsm club, Rider?
  191. A[18:59:21] Rider Linden: ?
  192. A[18:59:26] Torric Rodas: the mask
  193. A[19:00:34] Rider Linden: I always wear the mask.
  194. A[19:00:44] Profaitchikenz Haiku: Bring out the Gimp!
  195. A[19:00:45] Rider Linden: /me chuckles.
  196. O[19:00:47] Meeter/77e48a07-06f1-4ae4-9d33-6eab4d445e2d: Welcome to the Server User Group
  197. A[19:00:47] Torric Rodas: whats underneath we ask ourselves
  198. A[19:00:48] Yuzuru Jewell: Hello, Rider.
  199. A[19:00:50] Rider Linden: I was just trying out a BoM head... It looked strange not having a mask on.
  200. A[19:00:52] Rex Cronon: hi yuzuru
  201. A[19:00:54] Yuzuru Jewell: Hello, Rex.
  202. A[19:00:56] Torric Rodas: we tried BoM the other day too.. I looked gorgeous, it has to be said
  203. A[19:00:57] Rex Cronon: h inara
  204. A[19:00:58] Landaree Levee: Hiya, Qie.
  205. A[19:01:07] Yuzuru Jewell: Hello, Inara.
  206. T[19:01:12] Moved: <212.03250, 44.71422, 32.96009>{Denby}
  207. A[19:01:17] Yuzuru Jewell: Hello, Qie.
  208. A[19:01:24] Inara Pey: Hi, Rex, Yuzuru, all!
  209. A[19:01:25] Yuzuru Jewell: Hello, Simon.
  210. A[19:01:26] Qie Niangao: Hi Yuzuru, all
  211. A[19:01:31] Landaree Levee: Hiya, Simon.
  212. A[19:01:34] Rider Linden: Yeah. I was really surprised. I was trying it with a very old skin (so lower rez) and it still looked gorgeous.
  213. A[19:01:35] Rex Cronon: hi qie
  214. A[19:01:35] Lucia Nightfire: 2009 textures on 2019 mesh isn't the best testament to BoM, heh
  215. A[19:01:42] Yuzuru Jewell: Hello, Nalates.
  216. A[19:01:49] Rex Cronon: hi simon
  217. A[19:01:52] Yuzuru Jewell: Hello, Lucia.
  218. A[19:01:59] Nalates Urriah: Hi Yuzuru
  219. A[19:02:11] Torric Rodas: indeed.. lower resolutions are so much better now than they used to be years ago
  220. A[19:02:32] Simon Linden: Hello everyone, welcome to the Server User Group
  221. A[19:02:34] Rider Linden: My alt used to be quite the Fallen Gods addict. It will be nice to un mothball all those skins.
  222. A[19:02:39] Diamond Caudron: i'd like to see some 1024 wearables
  223. A[19:02:55] Lucia Nightfire: Fallen Gods? you a petite addict? heh
  224. A[19:03:04] Torric Rodas: I'd like to see an undelete for all those things I chucked out years ago
  225. A[19:03:16] Simon Linden: if you folks are already talking about BoM .. .we might as well keep going with that
  226. A[19:03:18] Diamond Caudron: hehe
  227. T[19:03:22] Moved: <212.03400, 44.71263, 32.96009>{Denby}
  228. A[19:03:23] Rider Linden: More "strange creatures" and monsters.
  229. A[19:03:49] Profaitchikenz Haiku: /me hums David Bowie
  230. A[19:03:49] Lucia Nightfire: as long as we get back to talking about that exp loss half-fix, Simon, heh
  231. A[19:03:56] Simon Linden: is anyone here using BoM ?
  232. A[19:04:03] Rex Cronon: the server remembers everything. it might be possible to recover anything at least in theory:)
  233. A[19:04:06] Landaree Levee: Not yet here.
  234. A[19:04:08] Torric Rodas: only played with it
  235. A[19:04:10] Diamond Caudron: i've played with it
  236. A[19:04:26] Diamond Caudron: worked well when i did
  237. A[19:04:29] animats Resident: Tried it once on the beta grid.
  238. A[19:04:30] Rex Cronon: hi prof
  239. A[19:04:41] Elise Banx: tried it but waiting for fs to get it so i can really play with it
  240. A[19:04:49] Profaitchikenz Haiku: Hello Rex, nice outfit. I can see, by the way, not on Radegatst now
  241. A[19:04:52] Simon Linden: I guess people won't be wearing it around much until FS releases with it
  242. A[19:04:52] Inara Pey: Not until its more widely available, viewer-side + Maitreya has yet to fully update beyond an applier for their existing body.
  243. A[19:04:53] Qie Niangao: using it in the beta Catznip now
  244. A[19:05:02] CinnamonMousse Resident: yw
  245. A[19:05:05] Nalates Urriah: Was just playing with BoM and Slink
  246. A[19:05:08] Rex Cronon: :)
  247. A[19:05:10] Torric Rodas: I only played at it cos I wasn't familiar with the official viewer, not anything wrong with BoM, just my navigating
  248. A[19:05:12] Landaree Levee: Indeed, Inara.
  249. A[19:05:22] Elise Banx: quite torric
  250. A[19:05:39] Inara Pey: /me has it the BOM FS pre-release.
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edited: 12/31/2013 @ 11:03:09
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